Fascinating series of posts from Warcraft game designer Ghostcrawler, lamenting the way Warcraft players feel they must optimize themselves for theoretical best DPS over doing things that are more fun or are useful in some way other than pure raid performance.
Posts like this make me very sad. You're portraying yourself to be at the mercy of uninformed yet tyrannical raid leaders who are quick to judge your performance based on perceived "tells." I know you need some basis to evaluate potential recruits or even pug members. But I do wish there was some way to turn around this virtual phobia of inefficiency -- this terror of being WRONG -- that we have managed to instill in our player base. I honestly think it's one of the greatest challenges facing the game.